Industrial design student work: a combination light switch and retractable socket
This L1 switching system appears to be more of a concept than a workable prototype, but demonstrates a willingness to challenge existing systems. Directed by Maurice Mischo while studying product design at the Saarland University of Fine Arts in Germany, the L1 asks if certain power outlets, i.e. those that do not have a chargers or permanently plugged in devices, should spend the majority of their lives hidden away. The light switches too, he says, could be visually minimized.
Mischo came up with these ideas after visiting a home with a wooden interior, where he “noted how much light switches, outlets, and dimmers influence the aesthetics of the room,” he writes. His later idea for the L1 was that “using a touchpad, dimming and switching functions can be combined in a single, discrete module. A push-to-open mechanism hides the socket in the wall”.
Here’s what it would look like installed in a wall:
How Mischo plans to operate:
“The L1 switch system was specially developed for wooden walls. Unlike conventional installation technology, the module is integrated into the wall and is both a switch and a socket outlet. According to the basic belief “Less is more”, the natural aesthetics of the wooden wall is preserved.”
“There is also a new approach to operation. Up to 3 light sources can be controlled via the front panel. If you press the top area, the first light turns on. If you swipe up, it becomes more With a circular motion, the color of the light can be adjusted according to the mood.
“A light touch reveals the socket. The controller recognizes the difference between tapping and pressing. If you want to fix the socket at floor level, there is a version with a wooden cover, and with thin interior walls, there is a version switch system in two sizes. The L1 switch system uses the advantages of timber construction, as the components can be mounted precisely and perfectly integrated thanks to factory milling.”
I think the concept is solid, or at least worth exploring. I’d like to see more complete documentation or representations of the UX (although in fairness to Mischo, this assignment was undertaken during the pandemic).